execute if entity @s[scores={agility=1}] run effect give @s jump_boost 1 1 true
execute if entity @s[scores={agility=2}] run effect give @s jump_boost 1 2 true
execute if entity @s[scores={agility=3}] run effect give @s jump_boost 1 3 true
execute if entity @s[scores={agility=4}] run effect give @s jump_boost 1 4 true
execute if entity @s[scores={agility=5}] run effect give @s jump_boost 1 5 true